AI Insights · Timothy · January 2022
Top 5 Science Games in Norway Q4 2021: Unified Platform Performance
Discover the performance trends of the top 5 science games in Norway during Q4 2021, including weekly downloads, revenue, and active user metrics.
In the fourth quarter of 2021, the top 5 science game applications in Norway showed varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these apps on a unified platform.
Merge Animals 3D - Mutant race by SayGames LTD experienced a notable fluctuation in weekly downloads. Starting at 889 downloads in the first week of November, the app saw a significant spike to 8.1K downloads in the second week before gradually declining to around 2.4K by the end of December. The weekly active users followed a similar pattern, peaking at approximately 9.4K in mid-November and stabilizing around 5.1K towards the end of the quarter.
DNA Evolution 3D, another title from SayGames LTD, showed a more stable yet lower download rate. The weekly downloads ranged from 769 in early November to around 376 by the end of December. The active user count also showed a steady decline from 2.1K in the first week of November to about 1.5K in the last week of December.
Jetpack Joyride by Halfbrick Studios, a long-standing favorite, maintained a steady performance in weekly downloads and active users. Downloads fluctuated between 204 and 545, with a peak in early December. Meanwhile, active users remained relatively stable, hovering around 2.6K to 3.5K throughout the quarter. The weekly revenue for this game varied between $46 and $168, peaking at $126 in the last week of December.
Element Flow by Lion Studios saw modest download numbers, ranging from 173 to 373 weekly downloads. Active users for this app showed a slight upward trend, increasing from 380 in early October to 505 by the end of December. Revenue for this game remained minimal, with a peak of $28 in early December.
Plague Inc. from Ndemic Creations demonstrated a consistent performance in weekly downloads and active users. Downloads increased from 156 in late September to a peak of 324 in mid-December. Active users also showed a growth trend, rising from 430 in late September to a high of 605 in mid-December. The weekly revenue for Plague Inc. varied, peaking at $614 in mid-December.
For more detailed insights and data, visit Sensor Tower.